Tuesday, June 23, 2020

Killhouse Remake Week 2

Week 2. Punched out holes in the upper areas of the level. Did most of the UVs for both the texture maps and the lightmaps, but still need to fix several areas. Imported a pack of IES light textures to play with. Played around with Megascans for a bit and imported some assets and materials to begin placing on the models. Next week will be fixing the uv issues, working on the shipping container model, and trying to get the lighting to look better. 



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